80 and 443 are the standard ports for webpages (http and https respectively). Lot of selfhosted software with web-based frontends will therefore try to use them.
You can change the ports for the bitwarden container to whatever you like, but the “proper” way to set up multiple services with web-based interfaces like this, is to use a reverse proxy to make them all accessible via these two standard ports. (Caddy is popular for this)
You can then access them using their respective subdomains or subpaths.
There is also BallisticNG, which replicates the various flight physics of the various titles 1 to 1 (excluding Fusion), and faithfully recreates the PS1 aesthetic (right down to the polygons jiggling, if you want that). It has mods, custom tracks, crafts and campaigns. If the old graphics style does it for you, it’s basically endless wipeout content.
It’s insanely amazing on the deck. I recommend binding the back buttons to discard/use pickups, so you never have to move your thumb off throttle.
Other titles worth mentioning are both Readout games. They have an immaculate sense of speed, though have quite different gameplay systems and track design. (No weapons, strafing replaces air breaks)