Projects that allow for clear requirements before really starting on them are clearly more likely to succeed than ones that have a higher complexity due to unknowns.
Developmental informatics hacker
Projects that allow for clear requirements before really starting on them are clearly more likely to succeed than ones that have a higher complexity due to unknowns.
Wtf isn’t that against freedom of expression big time? Didn’t expect the US as you guys are typically really strict on that.
What country is that?
That’s crazy… I once changed to a business plan to get more reliable support and it was actually cheaper.
I’d love to try this some time for game design. Like you could perhaps even visualize the decision tree somehow.
Have you tried slapping your manager?
I read books at work when I need to, and in some cases that can take several days. As long as it is relevant to what I am being paid to do. Make sure to clearly communicate. Learning is part of this job.
I’ve got two tips to add to the pile you’ve already read.
I recommend you read the manuals related to what you are using. Have you read the python manual? And the ones for the libraries you use? If you do you’ll definitely find something very useful that you didn’t know about.
That and, reread your code. Over and over until it makes total sense, and only run it then. It might seem slow, and it’ll require patience at first. Running and testing it will always be slower and is generally only useful when testing out the concept you had in mind. But as long as you’re doing your conceptual work right, this shouldn’t happen often. And so, most work will be spent trying to track down bugs in the implementation of the concept in the code. Trust me when you read your code rigorously you’ll immediately find issues. In some cases use temporary prints. Oh and avoid the debugger.
Sit back, get some popcorn and keep those green eyes open.
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That it’s mostly sitting behind a computer writing code. More than half my time is spent in the exploration phase: math, research, communication and developing a concept. The actual writing of code is typically less than 1/3.
Also as someone mentioned before, that it’s considered something ‘dry’. I honestly wouldn’t be able to code properly without my intuition. Take for example code smell. I don’t know why the code is bad, I just feel that it’s off somehow, and I keep chipping away until it feels just right.
I once had this and ended up paying for the meeting room cuz he was broke.
Hmm well there was this one guy who made an engine that could handle any scale really. Like from a rock you could zoom out to the planet and the solar system. That must’ve been 2005 or so? I asked if I could join but he was protected by a community haha.
I know exactly what you mean
Photons be free
Janeway for me. She expresses anger in the right way and she sways her enemies with forgiveness. And she’s a scientist.
Wow I love how you put that into words.
I’m a coder and I like my job. It just has to fit with you. You have to be zen and like fiddling around with stuff. How did you even learn to write all of that if you hate it so much?
There’s a book called what color is your parachute you might like.