It is somewhat baffling that most interactive, consumer-facing operating systems are not real-time. I suppose that it’s a product of legacy and technical debt.
Apple did announce that they’re using an RTOS in the Vision Pro. Maybe the VR/AR space will make this more common, since the latency requirements are more stringent.
It is somewhat baffling that most interactive, consumer-facing operating systems are not real-time. I suppose that it’s a product of legacy and technical debt.
Apple did announce that they’re using an RTOS in the Vision Pro. Maybe the VR/AR space will make this more common, since the latency requirements are more stringent.