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Joined 2 years ago
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Cake day: July 1st, 2023

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  • Only one reply saying you should involve your wife in this decision. Not enough.

    You need to involve your wife in this decision. Her use case is nothing for a modern laptop, either Windows or Mac. Anything new will run like a dream in comparison to what she’s got. Literally anything. Get her to a physical store to type on the keyboards and make sure she likes whatever models are in contention. This is highly personal and subjective so other opinions aren’t worth much.

    I do think it worth mentioning that switching ecosystems isn’t something to do lightly. She needs to be involved in that decision. I’ve used both Windows and Mac. I’m comfortable with both, but generally prefer Windows. They are way too different to treat the possibility of switching flippantly.


  • This feels like a very natural progression to me, I really don’t see a problem with it as long as they continue to make sure their games are the core of the model and use other media as supplemental ways to build up brand and character awareness. I think anyone would agree that some types of stories are better told via games and others via movies, shows, or books. Broadening their scope allows for more stories to be told.

    And theme parks or things of that nature are just cool ways for people to tangibly experience Nintendo IP.

    I’m all for it.



  • Right, so that is really only the tutorials you are criticizing. And then a “lack of polish”.

    I can’t imagine what part of the actual game mechanics feel less refined than BotW, it’s the same game mechanics for the most part. I’d love to know specificsv regarding what you feel doesn’t hit right with TotK.

    If I were criticizing some things I would argue that the fuse mechanic is clunky, and that navigating inventory for throwing or fusing is a chore and could use streamlining.

    I think that talking about it being the same map is a fair argument for how far you are into the game. When you play longer you find out about all the sky islands and the depths, which vastly expand the traversable area with new things. Also the map overall is similar at first glance but actually quite a bit different as you traverse it. In my opinion it ends up feeling fresh anyway as a result but again that’s just my opinion.

    You’re entitled to your opinion so don’t get me wrong, I’m not trying to convince you of anything. But your opinion is definitely pretty niche so I’m curious.


  • I mean…you’re still in the opening of the game. The tutorials stop once you get into the meat of things. Maybe I’m just spoiled by having played Skyward Sword with its extremely pervasive tutorials, but these aren’t even something I noticed in TotK.

    You keep mentioning how sloppy it is. What apart from the tutorial issue do you find sloppy? I’d like to understand because the prevailing take on the game is that it is BotW but bigger and better in basically every way. I’m about 120 hours in and I tend to agree pretty strongly with that sentiment.




  • The unfortunate thing for your desires is that portability is the reason the Switch has been so successful, and is also the reason it doesn’t have “modern” specs. I’m sure the next system will be much more powerful, but I’m also sure it won’t even be near the power of the PS5 or XSX because I am 100% sure it will still be a console that can be played on the go.

    Thankfully as home consoles have much more transparently become purpose-built PCs using variations on off the shelf hardware, ratcheting down graphics to function on a lower power system isn’t nearly as hard as it used to be.