FWIW I believe Mario Galaxy was recompiled for Switch with only some parts being handled via emulation, so it likely isn’t just a broad drop-in solution for any game. Though I do wonder if they did something similar for Pikmin and Metroid Prime
FWIW I believe Mario Galaxy was recompiled for Switch with only some parts being handled via emulation, so it likely isn’t just a broad drop-in solution for any game. Though I do wonder if they did something similar for Pikmin and Metroid Prime
How do games like Stardew Valley, Animal Crossing, and some of the Super Mario platformers with timers fit into this? I ask because they’re more on the casual side of the spectrum compared to something like Zelda.
Yeah it’s a common complaint of Majora’s Mask, too, even though it’s less of a time limit and more of a timeline that you repeat over and over. It’s just that extra mental barrier for people to deal with, that seems like it affects some people more.
I hear the time limit isn’t in Pikmin 4 though?
Watch Bender’s Big Score. There’s some continuity. No spoilers.
Nein, wahrscheinlich schwedisch
I’ve done the four sage dungeon things, and put probs 90 hours into the game. Mostly been doing side stuff up until this point, and somehow I still haven’t run out!
Still working through ToTK tbh ngl. That game just has SO MUCH CONTENT.
Even for portability they have the 8bitdo Lite which is smaller than most modern phones. Wider surface area, fits in a small pocket. Works well with a tablet or laptop gaming setup.
This is good if you want even more portability, for a cheap $25 bluetooth controller with pretty great platform support. Some of my friends go to a lot of conventions and I can see them having a couple of these in a small pocket just to have something easy for multiplayer games.
For me, I’d likely use it like they show in one of their promotional images - keyboard shortcuts in art programs, etc.