• 6 Posts
  • 14 Comments
Joined 1 year ago
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Cake day: July 17th, 2023

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  • Be sure to check where the trackpad is. Centralized is better. My new one is more to the left and my wrist hits it when playing tf2 and I do occasionally get some movement from my wrist in game, but not much.

    There should be an option in your OS to disable the trackpad while using the keyboard. My laptop also has a trackpad to the left and I often have my hand over it when playing but never had this issue.


  • Make sure you get a laptop with a modern Ryzen processor since the battery life (and performance on battery) is often a lot better than Intel. There are a lot out there that fit the bill like Lenovo’s yoga/ideapad lineup. Just be weary of two things:

    • Some 14" laptops may have soldered RAM or SSDs making them impossible to upgrade
    • Don’t go off of processor names, they’re often pretty misleading. For example a Ryzen 7 7730U is significantly worse than a Ryzen 7 7840U.


  • It saddens me deeply that consumers (gamers) just don’t give a flying fuck about this and continues to pay a premium for Nvidia cards.

    It doesn’t help that AMD isn’t competing that much price-wise. Their only saving grace is higher VRAM, and while that is nice, raw performance is becoming less relevant. FSR also does not compete with DLSS, it’s strictly worse in every way. They also barely exist in the laptop market, I was just considering buying a new gaming laptop and my options are an RTX 4060 or paying more for the one laptop with a weaker AMD GPU.

    I would argue Intel is shaping up to be the real competitor to Nvidia. They had a rough start but their GPUs are very price-competitive. Their newer integrated GPUs are also the best currently, they’re good for gen AI, their raytracing performance trumps AMD, and XeSS is a lot better than FSR. If I were in the market for a new GPU I’d probably grab the Intel A770. I’m looking forward to their next generation of cards.






  • Yet Markdown languages are far, far more limited in both scope and functionality than HTML is. How do you bridge this gap without making it just as complex?

    That’s a really big topic but in general I’d combine theming and markup to one language (not necessarily coupling CSS and HTML in one file but having something that does both with similar syntax and rules), make things simpler so there’s one clear way of doing something rather than using a generic container for everything, etc.

    No matter what you propose, unless it’s 100% absolutely perfect (and nothing ever is) you’ll end up in the same situation.

    Obviously deprecating a few things will happen over time but the reason web dev is how it is now is because technology used to be a lot more limited and websites were a lot simpler. 25 years ago, nobody knew what the “modern web” would look like so it was made up as people went along. We know what specifications we would need now if anybody went back and re-did them, I think you’d end up with something better.

    People say the same about no-code frameworks. There’s a good reason that stuff doesn’t work beyond the absolute basics.

    I don’t think they’re comparable. You won’t use a GUI and drag-and-drop for everything obviously, you’d still be able to add sections with code.

    The fact that Wordpress powers almost half the internet is proof that a simpler web dev experience like this is in demand and it can work. Most websites don’t need something complex, just something that supports rapid development and is intuitive, and doesn’t make it easy to fall into bad practices. Like I said, it’s a hot take, but I would prefer it so much this way.



  • Web development feels like it’s stuck in the early 2000’s. I’ve ranted a lot about it over the years but I just don’t know how everyone is okay with it. I’m sure tons of people will disagree.

    HTML is bad. The language itself feels unintuitive and is clunky compared to modern markdown languages, and let’s be honest, your webpage just consists of nested <div> tags.

    CSS is bad. Who knew styling can be so unintuitive and unmanageable? Maybe it made sense 25 years ago, but now it’s just terrible. It’s very clunkily integrated with HTML too in my opinion. Styling and markdown should be one easier to use language where 50% of it isn’t deprecated.

    Javascript has been memed to death so I won’t even go there. Typescript is OK I suppose.

    And now for my hottest take: ~10+ years ago I saw web building tools like Wix and I completely expected web development to head in the direction using a GUI to create, style, and script from one interface, even allowing you to create and see dynamic content instantly. I’ve seen competitors and waited for “the big one” that’s actually free and open source and good enough to be used professionally. It never happened. Web dev has just gone backwards and stuck in its old ways, now it’s a bloated mess that takes way more time than it deserves.

    The Godot engine is actually a pretty good option for creating GUI apps and it’s exactly what I envisioned web dev should’ve been this past decade. One language, intuitive interface, simple theming and easy rapid development… Shame it never happened.</div>


  • It really depends on what’s being taught imo. If it’s something purely text-based like programming then sure, I absolutely would prefer reading an article to watching a video. For most tutorials though I think there’s benefit in seeing things done visually step by step. Most tools are visual, so learning stuff like 3D modelling or video editing through text can be difficult, but seeing someone do it in front of me makes everything click since I can see exactly what he did and don’t have to read between the steps.