• 9 Posts
  • 80 Comments
Joined 2 years ago
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Cake day: June 10th, 2023

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  • I only played the boardgame is ascension 0 and I feel like the experience is the same as playing the videogame in ascension 0. The early encounters are very easy and provide no challenge. Monsters in early encounters have 3-9 HP, each attack deals 1 HP. It gets more interesting in the second act.

    The game provides you with a way to start the game immediately in the second act. You can skip the first act altogether if you don’t find it interesting.








  • I think this is a really hard question to answer! Whenever someone who is not into the hobby tried to give me anything boardgame related… Well… It’s the thought that counts, I suppose!

    I definitely think accessories are the way to go. I love inserts/organizers but sometimes it feels hard to justify their cost. I’d love to get them as a present!

    Cool dice are also nice gifts, if you’re into that.








  • Had a friend over this weekend so I was able to get play some games!

    • Cascadia (3x, 3p): We hadn’t tried this one before and I was pleasantly surprised. Easy to setup, fast turns, fast games. It’s hard to find good games with < 2 weight, I was glad to be surprised. Definitely recommend it.

    • Dorfromantik (1x, 3p): We continued our Dorfromantik campaign, I still have mixed feelings about this game. On one hand I do enjoy the chill experience the game provides. On the other hand, the lack of win conditions makes my actions feel meaningless. I don’t put much thought into tile placement, I don’t see a reason to try harder.

    • Turing Machine (3x, 3p): I absolutely love this game. It gives me Shipwreck Arcana vibes and I love it. Solving these puzzles is extremely satisfying, I wish I had the time to do the Daily Challanges every day. If you enjoy logic puzzles this game is fantastic. Can’t recommend it enough. 9/10, at the very least.

    • Flamecraft (1x, 3p): This game has really cute art and components but the more I play the game the more I dislike it. I wish the game was more about Dragon placement and activating their bonus. Some of the advanced shops are so strong that I just feel pushed to choose shops by their power instead of the dragons that have been deployed there. Often times I feel like there’s a natural action to collect goods or enchant stores and a degenerate action that ignores the game loop and provides a ton of raw points/goods for barely anything. I also hate when games provide an uneven number of turns per player. The first player can play more turns than everyone else, that just feels wrong.