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Joined 1 year ago
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Cake day: September 3rd, 2023

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  • To be fair, Nintendo 3DS shells aren’t exactly very high quality either.

    I have an original Majora n3DS XL. After a few months, the golden paint started disappearing around the borders, where my palm/fingers would rest.

    To their credit, I could get a free replacement shell (with the right colour and pattern) from customer service when I asked about it. But after this I just resorted to using a clear rubber outer case to keep the paint from rubbing off again.



  • Don’t care about emulation performance, it’s apple and oranges. Lots of games more impressive than Bloodstained have been adapted successfully to the Switch. Compromises exist but they don’t include making them almost unplayable.

    Anyway, regarding why Bloodstained specifically should have been easier on Switch than Wii U, it’s not only about the Switch being more powerful or a more modern architecture than a Wii U or a Vita (though it is).

    It’s also that the version of unreal engine (4) they were developing the game on wasn’t even officially supported on the Wii U. They made a point in their crowdfunding campaign that they were enlisting the help of Armature, former Retro Studios Devs with experience in porting. They needed them to do the necessary development to adapt a UE4 game to Wii U. Back then Armature were even proposing to release their work once done for other studios wanting to do the same.

    Development went longer than expected, Wii U was a big commercial failure and its life was cut short, so I can see why they cancelled that and went to Switch instead. But UE4 is officially and fully supported on Switch, so that barrier didn’t exist anymore.






  • It’s not really streaming, though you need an active Nintendo Switch Online subscription to play them. Each emulated platform has its own downloadable app with all available games.

    Basic subscription lets you play NES, SNES, Game Boy (original and color). More expensive NSO+ has N64, megadrive/genesis, GBA.

    However after the Wii virtual console, most big third parties have since realized they can sell their old stuff themselves as remakes or collections, so the available library is very lacking in non-Nintendo stuff. Capcom, Namco, Konami, Square Enix are barely there.

    However for Nintendo games and a few other good surprises, it’s cool. I mean I get (sort of) free Puyo Puyo Tsu, so, nice.





  • Link’s Awakening (especially the first GB version) is an amazing feat.

    They could have made it simple, but they didn’t, they extracted the essence of a Link to the Past (which was really the game that, if not invented, really codified the whole series) and they reproduced the experience as faithfully as they could on an incredibly limited device, just two years after it.

    Also, it’s fun, creative as fuck, and has great dungeon design.






  • I bought it and I am really enjoying it. Not sure if you got to that point yet since then, but it seems that yes, most of the stuff you bring back is just for selling and getting town resources.

    However, there are lots of “research” quests that may require one item or another. Those unlock new quests and items. So I think that’s the main reason for not selling everything every time (probably not worth keeping stashes of stuff if you don’t know yet whether you’ll need them though).

    There are also special items that you need to give to specific characters, but those aren’t sellable to begin with.