A programmer with an interest in transit, making music, and building things of all types.

I have dysgraphia which makes writing difficult for me. I hope you can figure out what I mean despite my issues.

  • 0 Posts
  • 16 Comments
Joined 2 years ago
cake
Cake day: June 22nd, 2023

help-circle




  • I was a lot more productive in C++ 15 years ago when the current project was 100% greenfield. Now that the code is 15 years old I’m much less productive because over the years we have discovered mistakes we made. I suspect I’m still more productive than the average C++ programmer because 15 years ago modern C++ was known (c++11 was still a couple years away though) and so we didn’t do a lot of the mess that people hate on C++ for.

    Which is to say I want to know how productive those programmers will be in 15 years when the shiny of rust has warn off and they are looking at years of what seemed like a good design but current requirements just don’t fit.


  • Added on top of that is a modern dependency management system that is severely needed in languages like C and C++

    I won’t disagree, but what Rust did is not the correct answer. Better than C++ perhaps, but not good enough. In the real world my code is more than Rust. I’m having trouble using rust because all my existing code is C++ and the dependency management does not work well with my existing build system and dependency management. If you want a dependency manager it needs to cover all languages and be easy to plug in whatever I’m doing currently. This is NOT an easy problem (it might not even be possible to solve!), but if you fail you are useless for all the times where dependency management is hard.





  • I have garage collection in C++. Unique-ptr takes care of almost all my needs (and the exceptions are places where I need to subvert the system and so other garbage collection is a non starters) There is a lot more to memory safety than garbage collection though.

    Memory safety does not require garbage collection. Rust doesn’t have garbage collection and is memory safe because they annotate the lifetime of each object so that you can’t have a use after free error - the only part of memory safety garbage collection helps with. Memory safety is also about not accessing past the end of a buffer, and garbage collection does nothing to help you here. There are a number of other memory safety issues that garbage collection doesn’t help with. (most garbage collected languages also give you those things, but it isn’t the garbage collector doing that work)