Indie space is probably your best bet here. Zelda team looks to want to innovative on the formula rather than rehash/perfect.
Indie space is probably your best bet here. Zelda team looks to want to innovative on the formula rather than rehash/perfect.
Their Zelda team has been solid. It looks like the core will be around duping objects and enemies, but I imagine we’ll get some other magic items to play with. Link uses a lot more than his sword in every game, so a Zelda using only Garry’s Mod would be out of character for the series.
Still, even if literally every challenge is tied to it, there is a lot you can do, from summoning items to attack/block with, minions, things to ride on (the blade trap), special items for specific puzzles… As long as there’s easy ways to use your favorites, it could certainly carry the game.
Switch launched in March despite the dire state of Wii U-era Nintendo.
Great point about Sakurai. He’s doing regular youtube videos, but there’s a good chance he has some smaller pet project. Something like Kid Icarus that he’s wantes to work on but was too busy with Smash.
I genuinely think a Switch Pro was shelved due to the chip shortage, and the OLED model was a replacement.
This strange confluence of events is the result of an admission by Ahoyo, the creator of Trimming the Herbs, who came clean Friday evening regarding his use of automated, tool-assisted speedrun (TAS) methods in creating the level.
“I’m sorry for the drama [my level] caused within the community, and I regret the ordeal,” Ahoyo wrote on the Team 0% Discord and social media. “But at least it was interesting. However in the end the truth matters most. Congratulations to Team 0% for their well-earned achievement!”
The tabletop was doing a headstand, right? Not something you’d want to do in a race but could be a great finisher on the stunt courses.
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This October
With how weird the new Mario game is, I swore that it was going to end with a Switch 2 announcement. Even in the direct they never mention that the game will be on Switch (though the standalone trailer does).
Crates are 1 block high instead of 0.5, and the number of triangles you have limits how many things you can summon. There will certainly be gratuitous echos though.