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Joined 2 years ago
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Cake day: June 16th, 2023

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  • It sounds like it will be a fun game, but I worry about replay value. When I was a kid, I played the heck out of all the Mario games. It was often out of necessity because it just took so much time to learn all of the courses to be able to progress. When I was older and the NSMB series came around, not only did they just feel kind of basic and lacking in new ideas, but I was able to complete most courses on the first try, and then never have much incentive to go back. The 3ds game was probably my favorite of those, actually, because the coin collecting mechanic actually gave a reason to keep playing.

    I guess we will just have to see how this one works out.

    But the bigger question is, how will this be abbreviated? SMW is already taken!


  • Insightful post into fzero as always! I’ve definitely noticed that it does feel more and more difficult to place well as time goes on and the game becomes more populated with seasoned players. I’m currently A+ rank and have yet to get a win. I only play a few races per day usually, though. I got 2nd place in a grand prix yesterday, so maybe I’m not too far off from a win.

    I started out playing as Blue Falcon, but I’ve switched to the wild goose, as it just feels easier to do well with it. I think the nature of the game having so many players, it’s beneficial to be able to freely attack them without much consequence. Especially in the Grand Prix, getting early KOs feels like a huge advantage.










  • Wow, that game brings back so many great memories. I had played the original maniac mansion on the Nintendo. Then after my family got a PC, my dad took me into the city to one of those big box computer stores for some reason. As we quickly walked down an aisle full of games, this box with a tentacle on the cover immediately caught my eye. I hadn’t heard any news about this game, but I saw that tentacle and I just knew. And after pleading with my father, I walked out of there with that game, and it blew my little mind.