Yo whatup

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Joined 1 year ago
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Cake day: September 28th, 2023

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  • Yup, libraries should usually let the consumer chose what to do with an error, not crash the program without a choice in the matter. The only real exception is performance critical low level code such as the core of a graphics or audio driver. Though in those cases crashing also often isn’t an option, you just power through and hope things aren’t too screwed up.



  • Um what? I didn’t like hide extra meaning in what I said. High quality code doesn’t imply all that extra shit you added. It’s code that’s easy to read and modify. Typically this just means you name stuff well and document things that aren’t obvious. Usually my docs explain why something exists since thinking it’s unnecessary cause you don’t remember what the original problem was a common occurrence before I started doing so.

    Is high quality code ran through a formatter? I’d hope so yeah. There should be a consistent code style across the entire project. Doesn’t matter what it it long as it’s consistent.

    100% code coverage is meaningless and as such a pointless metric. Also 100% coverage is explicitly tied to the implimentaion as all code paths have to be reached which is obviously not a good idea (tests have to change when the implimentaion changes as you’re testing the implimentaion not the api).

    Really a lot of this is just meaningless buzz words as an attempt at some sort of gotcha. Really don’t understand how you even interpreted a statement so simple in this way.







  • I’d probably say it depends but I’m no Rust expert and I have no direct experience with C (though quite familiar with C++).

    Basically I’d expect writing C to be easy, but not safe. IE you can quickly and easily write C that compiles but has runtime issues. Rust for the most part will catch everything but logic issues during/before compilation meaning once the program runs you’ll have very high confidence in it’s runtime behavior leading to time spent “fighting the compiler” instead of figuring out wtf is going wrong at runtime.


  • What Rust provides is statically guaranteed memory safety. Some C++ types will prevent memory issues however the language itself is unsafe. Playing with raw pointers is just as valid as using std::unique_ptr. In Rust however you must sign a contact (using unsafe) in order to play with raw pointers. Unsafe is you the programmer promising that you followed the rules. This is like how C++ says it’s illegal to write UB and your program will break (and it’s your fault) but enforced through a special type of block


  • Yes Rust is harder to write than C, that’s basically by design as it’s due to the statically guaranteed memory safety. That’s pretty magical. C doesn’t have that and neither does C++ even with smart pointers and such. Rusts unsafe keyword is poorly named, what it actually does is tell the compiler that you the programmer guarantee Rusts rules are upheld within the unsafe block.

    For example

    Access or modify a mutable static variable

    That is a global, that’s incredibly hard to impossible to statically prove it’s safely done, so you have to do it in an unsafe block. So you violating Rusts rules within an unsafe block is actually using the unsafe block wrong. That’s not what it’s for








  • NetBeans??? In 2024??? Intellij has a free community version which I’d recommend over literally anything else for JVM langs.

    If you really do wanna swap languages (tbh I’d recommend you just stick with Java) of those choices C++ is probably the best one? Python definitely isn’t a good choice for what you want. I haven’t used dart but I’m pretty familiar with Java, Python and C++. C++ build systems are frankly very pooie. Cmake is hard to get into because it’s purpose is to generate make files which are essentially files which store a bunch of commands to run in the terminal. You can have Cmake generate stuff for ninja (recommend) but it’s still just kind of a mess. Since you want to support cross platform C++ might be a huge pain.

    You could use a different JVM lang like Kotlin. If you want a compiled language you could maybe do Zig? I’m not very familiar with it outside of knowing the tool chain is much better than C++ or C. I’ll toss in the obligatory Rust mention but you’ll need to dedicate quite a lot of time and effort before you’ll be proficient. The tool chain however is fantastic.

    Kinda long rambly response hopefully it’ll be helpful somehow