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Joined 1 year ago
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Cake day: July 6th, 2023

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  • There is a difference when you show things getting crushed „for science“ and showing basically a whole room of tools for creativity being crushed to replace it with a cold, flat digital device. Especially now that AI is threatening to replace many creative jobs, this is just bad timing. Ads are also statements.

    I hope it was all CGI because my first thought was, what a waste of beautiful, fully intact things. I personally don’t like seeing those videos on Youtube either.


  • It was always hard for developers to offer one-time payment in these low price ranges. People still expect constant development and get angry when you release a completely new app for version 2 and so on. It’s rare that this price model works. Things 3 is 6 years old and still great but for each device you pay a relatively high price up front and development is kinda slow. They made an amazing app from the start and there is not much more to expect, so that’s why people are happy. But I think they hit a niche with people wanting exactly that and nothing more. But I think these are the best apps because they make sure to release a complete product.

    These apps do exist but they can’t be found in the hot mess that is the App Store front page. You kinda have to stumble over them.

    I’m also not a fan of subscriptions. I understand why devs do it but many times they feel obligated to release new features and change everything which just makes the app more bloated. Or the apps are not really updated but you pay for the content, which is mostly the same stuff you can find for free somewhere else.




  • If you’re not using iTunes it’s garbage. I don’t want a library that’s separate from Apple Music. Every time I want to get to an artist from an album that I added to my library (so I can access it quicker). If I click the artist there I only see a list of tracks from that artist I have saved. I have to click on a tiny button “show album in Apple Music” and there I can click on the artist to see everything that’s available. Somehow it’s not that complicated on iOS. On Mac it still feels like two apps stuck together with ductape.





  • I did the same thing, 64 GB, offloaded photos to iCloud, it worked for about 2 years, then it became a constant struggle for the next 2 years. Could not install updates unless I deleted a bunch of apps first. Let iOS manage which apps are installed? Great idea, flawed in execution. It would delete apps that I never open but are necessary for some Shortcuts to run. Also the apps themselves don’t use that much space, it’s the data they store. Now I have 256 GB. I think 128 might be fine but I thought the same thing with 64 GB back then.




  • Google was WAY to early and severely limited in what it could do. A tiny display in the corner of the eye is just not getting anyone excited. And because it was Google who made it, it was also creepy.

    Of course you won’t be running around the city with a Vision in the near future like Casey. The long term plan is to shrink it down to just regular glasses (or even implants) but you need to have an actual product first which people can use at home or at work now and in which they can see even more potential. The ecosystem and OS is already good. It’s easy to see how this can work.




  • SecretPancake@feddit.detoApple@lemmy.worldStage Manager
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    1 year ago

    I have trouble finding any usecase for it. On the iPad it might be ok in some situations but so far I’ve been fine with a simple split view if needed. And that’s not permanent like Stage Manager.

    On the Mac I don’t understand at all why it exists. We already have overlapping windows and spaces, what else would I need?

    Apple was not able to explain to me why this was made. Feels like a hobby project by a young developer who imagined a new way of dealing with windows.