It was always hard for developers to offer one-time payment in these low price ranges. People still expect constant development and get angry when you release a completely new app for version 2 and so on. It’s rare that this price model works. Things 3 is 6 years old and still great but for each device you pay a relatively high price up front and development is kinda slow. They made an amazing app from the start and there is not much more to expect, so that’s why people are happy. But I think they hit a niche with people wanting exactly that and nothing more. But I think these are the best apps because they make sure to release a complete product.
These apps do exist but they can’t be found in the hot mess that is the App Store front page. You kinda have to stumble over them.
I’m also not a fan of subscriptions. I understand why devs do it but many times they feel obligated to release new features and change everything which just makes the app more bloated. Or the apps are not really updated but you pay for the content, which is mostly the same stuff you can find for free somewhere else.
There is a difference when you show things getting crushed „for science“ and showing basically a whole room of tools for creativity being crushed to replace it with a cold, flat digital device. Especially now that AI is threatening to replace many creative jobs, this is just bad timing. Ads are also statements.
I hope it was all CGI because my first thought was, what a waste of beautiful, fully intact things. I personally don’t like seeing those videos on Youtube either.