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deleted by creator
With Unity you can get the problems of poorly documented and maintained third party tooling, with the added benefit of having to make your own in house tools too!
Same story for me. I’ve heard it’s incredible so I guess I’ll have to try again sometime though. The start was just incredibly dull
He’s talking about ridiculous programming stacks and bloated tooling and things. Not once does he level any criticisms at higher level languages in general
You only need to use IDisposable for disposing unmanaged resources (file io etc). In modern .NET there are actually ways to perform manual memory management using malloc and delete etc, but it’s unlikely you’d ever need it.
This is very wrong. Circular references are no problem for the garbage collector at all (https://stackoverflow.com/questions/8840567/garbage-collector-and-circular-reference). You basically don’t need to worry about manual memory management at all, if you’re only dealing with managed code.
To be fair, that is basically the same with reddit.
It’s not work if it’s not work lmao