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Cake day: June 16th, 2023

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  • Leisure suit Larry is not really a parody like Conker was though, was it? I thought it was just a point and click adventure game with dirty jokes.

    Forgive me, if I’m wrong on that. I actually have not really played the leisure suit Larry games. 

    I think, Conker not only makes fun of platformer games and game mechanics in general, but directly references movies like Saving Private Ryan, the Alien franchise, and the Matrix. 



  • A lot of early 3D console games - whether platformers or FPS games, have aged pretty poorly. Go try to play GoldenEye again and see how it feels compared to modern shooters. Really Super Mario 64 is kind of the outlier.

    Conker and Banjo Kazooie and Donkey Kong 64 are all cut from the same cloth at mid-90s Rare. The Xbox release version fixed a few things with Conker but broke others. Honestly Conker was one of the first “parody” type games (at least as major console releases went anyway) and it only works well if you have the nostalgia goggles to appreciate it as it existed in an era where if you wanted to play 3D platformers, you were mostly limited to baby games like Croc, Spyro, or the other Rare platformers.



  • Man I’m such an old fart I prefer my emulated games appear using different era CRT shaders to accurately reflect the sort of TV connection I had access to when playing. Like emulating shittier RF for older NES games, S-Video for SNES - N64, and then component for PS1 - PS2 era.

    Like… I enjoy playing Mike Tyson’s Punch-Out using a shader that makes it look like a shitty RF connection with inaccurate desaturated colors bleeding, interlace jitter, etc. I’m actually kinda wistful when I can’t see the preview channel 3 TV guide blending through the crappy connection. I almost want to see if someone has made a shader that could render in a YouTube stream of retro late 80s to early 90s TV at like 5% opacity to get the same effect I saw as a kid sitting 2 ft away from my old 16” Magnavox.


  • To be fair, that probably is a REALLY nice broadcast-grade CRT like a SONY BVM-20F1U or something… which most people did NOT have access to back in the day.

    Hell, my wealthy buddy’s family had a “flat screen” (meaning the CRT didn’t have a curved face) SONY WEGA CRT in the mid-90s and I know it had S-Video, but I’m pretty sure it didn’t even have a component connection, let alone the quality aperture grille/shadow masking, or the contrast ratio that the BVMs did (because those things were at local TV news stations running 24/7).

    In reality, there’s a bunch of differences with connection types providing various levels of quality and CRT display technology , but the accessibility that new TVs give us all to astoundingly good picture quality at a pretty reasonable price means we are living in a golden era for retro gaming if you know what you’re doing.

    I’ll take my gigantic 4K OLED hooked up to a MiSTer with some great shaders rendering the sub-pixel effects a real CRT has to emulate this visual effect with run-ahead to minimize the latency + input lag over anything except a BVM-20F1U in near mint condition almost any other day of the week.

    TL;DR - you can emulate those sub-pixel CRT era display technology display artifacts with a decent shader on a good 4K OLED, and probably spend less than you’d need to get almost the exact same visual effect with pretty much none of the pitfalls you get with old CRTs like massive electricity use, having to carry a 150-250lb CRT, hope it has no burn-in, decent remaining bulb life, etc.