True. Some of the things I mentioned are obviously things that have already been done historically time and time again and Nintendo is obviously doing as we speak. As for the price drop though. Yeah, I don’t expect Nintendo to do that because Nintendo is Nintendo. But I do think personally that that would be the logical step to take if I was in their shoes. My point about the price-drop is that because there are so many people who won’t have bought all of the games that they wanted on the Nintendo Switch, it would be best to make those customers (which is a huge amount) be able to more easily purchase the games they want, thus the price drop suggestion.
If they have the games they want already, they are much more likely to care for and want to buy the next generation console, and they will gradually amass a list of games (even if it’s a purely mental list) that they really want to get on that new system. A lot of people won’t want to collect for the new system, until they’ve already bought much of their wishlist for the older system. Most people I think, including myself, can’t afford to spend thousands of dollars on $80-90 games (AUD), or $60-$70 games for those in the USA. I think also, that a large amount of gamers won’t want to spend that much money on a whole new console, when there are already so many Switch games they want to collect, which they don’t yet have, as it is.
Even though so many are willing to spend that $80-$90 for 7 yr old games, so many still aren’t willing, and in my opinion, it is more important for Nintendo to assure the success of the Switch 2, than to make some extra cash on the Switch 1 software sales during its slow-down year. Because if the Switch 2 is not successful, or does not sell as Nintendo hopes for, it will result in more loss of money in the end. It’s a small sacrifice of short-term profit, that will result in a greater amount of long-term profit, while also making the customers more happy, and giving Nintendo back some good reputation from those who already hate how they keep their games the same price for over half a decade.
If I’m looking for the right sales, I could easily buy half a dozen or more Switch games for the same price as what the Switch 2 will likely cost on its own. I would rather buy the games on the Switch then fork out the money for a new console, and miss out on those games for a while longer. Therefore, backwards compatibility doesn’t matter here, because if the Switch 2 is backwards compatible, than I can only play the games on the Switch 2 that I already owned prior. I, and I think many others, would rather play new games that I don’t yet own, on a Switch, than to play the games that I already own, on a Switch 2 at a better frame rate or graphical resolution. Most people prefer new experiences over old ones; at least when it comes to gaming.
As for Metroid Prime 4. I think it probably won’t launch that early on the Switch 2. If it has any chance of being very successful on the Switch 2 in the first year of that consoles life, it will have to be on launch day and launch day only. Otherwise, any other time in the year, and it risks being forgotten by the masses, because by the time most people have migrated to the Switch 2 in the 2nd or 3rd year of it’s life, Metroid Prime 4 would no longer be relevant in the mainstreams’ eye, and therefore sell very little in comparison to if it was released DURING that 2nd or 3rd year of the Switch’s life. Of course I don’t want Prime 4’s release to be that long away, but I feel that if it’s not a launch title, than launching in the 2nd or 3rd year of the console is the only chance it has of big success of sales. Imagine if Xenoblade Chronicles 2 launched in 2018 or 2019 (the 2nd and 3rd yr of the Switch’s life) instead of 2017. I think it would have sold far more copies than it did. Not that Xenoblade 2 was an unsuccessful game.
Sheesh. Usually a launch title is supposed to demonstrate the potential of a console in regards to it’s power and/or new gimmicks. Judging by the graphics in the Pokemon games of the Switch generation, when the console is more than powerful enough to do far better, I can’t imagine a Switch 2 Pokemon launch title looking very impressive graphically, even if it’s an improvement over the Switch 1’s Pokemon graphics.