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Joined 1 year ago
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Cake day: August 9th, 2023

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  • Here’s the article. Their cookie policy is shit, so fuck 'em.

    Hell, just go to the game’s page: https://www.woodus.com/den/resources/dq+nightfly.php

    Enix’s Dragon Quest is one of the most important JRPGs ever made and can be credited (alongside Final Fantasy) with turning the genre into the huge commercial proposition it is in Japan today.

    However, given that the game’s Western release – under the title Dragon Warrior – wasn’t quite as acclaimed in the US, there’s a good chance that some of you reading this haven’t actually experienced the first game in the franchise.

    Before running to Square Enix’s official ‘remaster’ of the game on your Switch, you might want to check out Dragon Quest +, a fan-made remake from NightFly Studio. Described as a “full remake” for PC containing around six to eight hours of additional content, it has been in development for over a decade and finally got a full release late last year.

    Dragon Quest + features remixed monsters, new weapons and armour, an orchestrated soundtrack, new locations inspired by Dragon Quest Monsters and Dragon Quest Monsters 2, new mini-dungeons in Alefgard and three fresh minigames.

    It’s free to download but is only compatible with Windows XP SP3, Windows 7 Pro, Windows 10 and Windows 11. It’s also playable on Steam Deck, although there appear to be some issues which are still being ironed out.



  • the 2DS was the best 3DS version, but lacking folding hurt how portable it was

    They made the 2DS XL which folded.

    I disagree completely about the 3D. I love it! It enhanced so many games, and many games included the 3D effect in the puzzles themselves, like in Mario 3D Land. And it was so much fun in A Link Between Worlds to make scary jumps down dozens of feet to land on a small platform. Especially the tower of Hera and the path to the ore mine.

    However, the 3D effect added to games like Shovel Knight were not impressive, and I would turn it way down or off altogether.







  • I’ll fix your list for you. It doesn’t have any line breaks, and it has some typos.

    • Mike Tyson punches out Mega Man
    • Series-Mega
      • Man, 2 has the most banger soundtrack!
    • R-Type: Alpha
    • Mission RC Pro
    • I’m Ironman Ivan Stewarts
    • Off-road Super Sprint Double
    • Dragon Kung Fu /s

    If you want markdown to preserve new lines you have to add two spaces at the end of each line before hitting Enter. Or just make a bulleted list, which is actually better in this case.

    • Mike Tyson’s punch out
    • Mega Man series- Mega Man 2 has the most banger soundtrack.
    • R-Type
    • Alpha mission
    • RC Pro Am
    • Ironman Ivan Stewart’s Off-road
    • Super sprint
    • Double Dragon
    • Kung Fu







  • The Gameboy Advance ones are fun. Especially Aria of Sorrow, which got a sequel on Nintendo DS called Dawn of Sorrow. Dawn of Sorrow is one of my favorite games of any series!

    Those two games are unique in that the main character, Soma Cruz, can absorb souls from enemies and use them as magic spells. Mostly for attacking, but also for defense or utility. It adds so much variety. Some souls are like progression items and you’re guaranteed to get them at the right time, but most are random drops. Getting more of the same soul (up to 9 of them) makes the effect more powerful, so it leads to farming the same monsters over and over if you like a certain spell and want to level it up.

    This mechanic is so fun that when Castlevania creator Koji Igarashi left Konami, he produced Bloodstained: Ritual of the Night (not retro) with the exact same mechanic. His own favorite games in the series are SotN, and Aria of Sorrow. Once you’re done having fun with retro Castlevania games, you must try Bloodstained: Ritual of the Night! It’s so good!

    Bloodstained: RotN even has a built-in randomizer. I’m not sure if you’re familiar with “rando” games, but lots of old-school games have rando versions: Zelda games, Final Fantasy games, SotN, etc. They use logic to randomize the order you get key items, but still allows the game to be completed. In games like SotN, they even randomize which items each enemy drops, so you might get something really powerful from an early enemy.

    There are Twitch channels where competitors race against each other in real-time using copies of the ROM created with the same randomizer seed, so they’re all playing the same exact game, but no one knows where anything is. It’s fun and amazing to watch very skilled players play these games where no one knows exactly how to finish it, but they are speed-running it.

    SotN is my all-time favorite game, and I’ve played it as rando many times, and the built-in randomizer in RotN is also tons of fun.

    The other Nintendo DS games are also great: Portrait of Ruin and Order of Ecclesia. All three DS games have such beautiful pixel art.