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This sounds like a case of premature optimization to me. We have plenty of databases using strings as Ids and they’re all more than fast enough for any of our purposes. And that’s with considerable volume going through.
I’ve never seen bad performance from string ids be an issue.
That’s likely due to the Switch throttling itself a fair bit in handheld mode, to avoid overheating and spending too much battery power.
Running an emulator on Linux likely uncaps the performance.
Player collision was the best thing about the local coop! It both allowed you to work together to reach high-up places, as well as screw each other over for fun!
Generally the programmers that visit these kinds of websites, let alone participate in a survey, are the enthusiast programmers who are much more likely to be interested in exploring a new language in the first place.
There’s a considerable potential for a selection bias here. Not that this disproves the survey, but generally these kinds of surveys tend to be a little bit ahead of the curve, so to speak.
I believe the JSON deserializer .NET ships with has options to allow C#-style comments in JSON files.
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