Yeah, I like that one better, too.
Yeah, I like that one better, too.
It goes a bit farther than that, even: IT work doesn’t always equal IT work. Someone can be an expert in managing Linux-based load sharing servers and have no idea how to help a family member troubleshoot why their windows install is slow. Sure, they might have a better idea about how to start, but they’d be essentially starting from scratch for that specific problem rather than being able to apply any of their expertise to it.
Think of it like a programmer is a car builder, some IT people drive them for a living, others are mechanics. Someone who specializes in driving F1 cars might not have any idea why your car is rattling. The programmer might be able to figure it out if they built that car or the cause is something similar to what they see in the ones they have built. But if they build semis, odds are that isn’t the case. But they might have a better idea than say a doctor.
Cyril is pretty competent but Archer is his kryptonite.
Planet Crafter gives me Subnautica vibes, though it’s still in early access. But it has the “build a base and survive in a hostile world with cool things to explore” already and potential to become really great.
That said, Subnautica was the first thing I thought of when I first saw this thread but not planet Crafter.
Your poor hands. Some things are best left in memories of the past and the NES controller is one of them. I remember the corners digging in to my hands and even the buttons being hard on my thumbs.
Haha that reminds me of some other game that I had pirated back in the day that wasn’t stable and I wondered if they had something like this to detect it DRM code was patched out. I liked the game a lot so I bought a copy.
Nope, it was just a poorly coded game as the legit version crashed as much as my pirated copy.
Tbf, blue collar jobs at nuke plants can pay very well. I knew a tradesman who worked at a plant near me that was paid very well to essentially just always be on call on site in case something in his area of expertise needed fixing, which really does remind me of Homer sleeping on the job because most of the time nuke plants just run themselves.
Though on the other hand, he who pirates software leaves door wide open for hackers posing as crackers.
At first when my antivirus software started getting hits in my cracked software folder, I thought it was just the companies working together to label pirated software as something scary. It wasn’t until later that I realized that the antivirus software might have just been doing what it was supposed to. Though a false positive is also possible since injecting a crack might use code that looks similar to malicious code injection, but then I wonder if all of these crackers are just doing it out of the goodness of their hearts or if even just one of them can be malicious and I honestly see them going both ways.
I’d take it a step further and say we need a good default license that kicks in after a certain amount of time has passed until the end of the copyright (at which point no license at all is required).
The price of the license will just be based on a formula that takes revenue and portion of the end product that uses the copyright material into account. So someone issuing their own print of a book that came out would pay more than someone who publishes a fan fic sequel and just uses the characters.
And trademarks still strictly enforced, since copying that is trying to pass yourself off as another producer, or fraud. Trademarks are how the original author and the good derivative works will be differentiated from the shitty ones.
Goldeneye was the best fps game I’d played up to that point, especially for same room multiplayer. Like it was one of those games that was head and shoulders above the rest at the time and really stood out.
Then Perfect Dark came along and made Goldeneye almost unplayable because it was just better in every way.
Though all of this was while game devs were still figuring out controls for FPS games. I think Halo was the one that figured it out decently for controllers. Nintendo still had Metroid Prime in its future during the N64 era, which is an interesting game in that I consider it one of the best out there but the controls were awful.
Based on the meaning of “retro” when the N64 came out (stuff from the 70s was considered retro in the 90s), it is. But in the almost 30 years since it came out, the meaning of retro might have changed.
Relative and absolute time frames are a bit of a bitch. Like the modern age has come and gone (ok, this isn’t exactly agreed on, either the modern age ended with WWII or we’re in the late modern age right now, but it started back in 1500 and things have changed a bit since then) but we still use “modern” to refer to current things, even when talking about an information age replacement of an earlier modern age product.
Should “retro” refer to <current year> - <range of retro years>, or should it refer to a specific time and a new name be given to the timeframe 90s kids are nostalgic about? My own mind thinks of things from like the 50s to the 80s when it sees “retro”.
Might have been trying to avoid creating a situation where his lawyers are legally obligated to go against him, which I believe they would be if they knew he was planning on running. Though I could be wrong.